24 lines
611 B
C++
24 lines
611 B
C++
#pragma once
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#include "scene.h"
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#include "editScene.h"
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#include "keyboardScene.h"
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#include "ledColorSelectorScene.h"
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#include "flashBankScene.h"
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#include "..\xboxInternals.h"
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class editFlowScene : public scene
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{
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public:
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editFlowScene();
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void update();
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void render();
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private:
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uint32_t mCurrentSceneId;
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uint8_t mBankId;
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char* mBankName;
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static void onEditClosingCallback(sceneResult result, void* context, scene* scene);
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static void onKeyboardClosingCallback(sceneResult result, void* context, scene* scene);
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static void onLedColorClosingCallback(sceneResult result, void* context, scene* scene);
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};
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