Cerbios/Cerbios Bios/BootAnims/Nyan Cat/source/default.vcproj
2025-07-11 21:30:41 +02:00

380 lines
10 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="nyancat"
SccProjectName=""
SccLocalPath="">
<Platforms>
<Platform
Name="Xbox"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Xbox"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="..\Common\include"
PreprocessorDefinitions="_USE_XGMATH,_XBOX,XBOX_SAMPLE,_DEBUG,"
RuntimeLibrary="5"
EnableEnhancedInstructionSet="1"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="xtl.h"
PrecompiledHeaderFile="$(IntDir)/default.pch"
AssemblerListingLocation="$(IntDir)/"
ObjectFile="$(IntDir)/"
ProgramDataBaseFileName="$(IntDir)/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386 /FIXED:NO"
AdditionalDependencies="xbdm.lib xapilibd.lib xkbdd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib xboxkrnl.lib"
OutputFile="$(OutDir)/default.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/default.pdb"
GenerateMapFile="TRUE"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="XboxDeploymentTool"
ExcludedFromBuild="TRUE"
RemotePath="xe:\Samples\$(ProjectName)\$(TargetName).xbe"
AdditionalFiles=""/>
<Tool
Name="XboxImageTool"
StackSize="0x10000"
IncludeDebugInfo="TRUE"
SuppressStartupBanner="TRUE"
DontMountUD="TRUE"
NoLibWarn="TRUE"
TitleID="0x53520102"
TitleName="NYANCAT Boot Animation"
XBEVersion="4096"/>
</Configuration>
<Configuration
Name="Release|Xbox"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="..\Common\include"
PreprocessorDefinitions="_USE_XGMATH,_XBOX,XBOX_SAMPLE,NDEBUG,"
StringPooling="TRUE"
RuntimeLibrary="4"
EnableFunctionLevelLinking="TRUE"
EnableEnhancedInstructionSet="1"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="xtl.h"
PrecompiledHeaderFile="$(IntDir)/default.pch"
AssemblerListingLocation="$(IntDir)/"
ObjectFile="$(IntDir)/"
ProgramDataBaseFileName="$(IntDir)/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386 /FIXED:NO"
AdditionalDependencies="xapilib.lib xkbd.lib d3d8.lib d3dx8.lib xgraphics.lib dsound.lib xboxkrnl.lib"
OutputFile="$(OutDir)/default.exe"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/default.pdb"
GenerateMapFile="TRUE"
OptimizeReferences="2"
EnableCOMDATFolding="2"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="XboxDeploymentTool"
ExcludedFromBuild="TRUE"
RemotePath="xe:\Samples\$(ProjectName)\$(TargetName).xbe"
AdditionalFiles=""/>
<Tool
Name="XboxImageTool"
StackSize="0x10000"
IncludeDebugInfo="TRUE"
SuppressStartupBanner="TRUE"
DontMountUD="TRUE"
TitleID="0x53520102"
TitleName="NYANCAT Boot Animation"
XBEVersion="4096"/>
</Configuration>
<Configuration
Name="Release_LTCG|Xbox"
OutputDirectory=".\Release_LTCG"
IntermediateDirectory=".\Release_LTCG"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
WholeProgramOptimization="TRUE">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="..\Common\include"
PreprocessorDefinitions="_USE_XGMATH,_XBOX,XBOX_SAMPLE,NDEBUG,LTCG,"
StringPooling="TRUE"
RuntimeLibrary="4"
EnableFunctionLevelLinking="TRUE"
EnableEnhancedInstructionSet="1"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="xtl.h"
PrecompiledHeaderFile="$(IntDir)/default.pch"
AssemblerListingLocation="$(IntDir)/"
ObjectFile="$(IntDir)/"
ProgramDataBaseFileName="$(IntDir)/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386 /FIXED:NO"
AdditionalDependencies="xapilib.lib d3d8ltcg.lib d3dx8.lib xgraphicsltcg.lib dsound.lib xboxkrnl.lib "
OutputFile="$(OutDir)/default.exe"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/default.pdb"
GenerateMapFile="TRUE"
OptimizeReferences="2"
EnableCOMDATFolding="2"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="XboxDeploymentTool"
ExcludedFromBuild="TRUE"
RemotePath="xe:\Samples\$(ProjectName)\$(TargetName).xbe"
AdditionalFiles=""/>
<Tool
Name="XboxImageTool"
StackSize="0x10000"
IncludeDebugInfo="TRUE"
SuppressStartupBanner="TRUE"
DontMountUD="TRUE"
TitleID="0x53520102"
TitleName="NYANCAT Boot Animation"
XBEVersion="4096"/>
</Configuration>
<Configuration
Name="Profile|Xbox"
OutputDirectory=".\Profile"
IntermediateDirectory=".\Profile"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/Oy-"
InlineFunctionExpansion="1"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="..\Common\include"
PreprocessorDefinitions="_USE_XGMATH,_XBOX,XBOX_SAMPLE,NDEBUG,PROFILE,"
StringPooling="TRUE"
RuntimeLibrary="4"
EnableFunctionLevelLinking="TRUE"
EnableEnhancedInstructionSet="1"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="xtl.h"
PrecompiledHeaderFile="$(IntDir)/default.pch"
AssemblerListingLocation="$(IntDir)/"
ObjectFile="$(IntDir)/"
ProgramDataBaseFileName="$(IntDir)/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386 /FIXED:NO"
AdditionalDependencies="xperf.lib xbdm.lib xapilib.lib d3d8i.lib d3dx8.lib xgraphics.lib dsound.lib xboxkrnl.lib "
OutputFile="$(OutDir)/default.exe"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/default.pdb"
GenerateMapFile="TRUE"
OptimizeReferences="2"
EnableCOMDATFolding="2"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="XboxDeploymentTool"
ExcludedFromBuild="TRUE"
RemotePath="xe:\Samples\$(ProjectName)\$(TargetName).xbe"
AdditionalFiles=""/>
<Tool
Name="XboxImageTool"
StackSize="0x10000"
IncludeDebugInfo="TRUE"
SuppressStartupBanner="TRUE"
DontMountUD="TRUE"
NoLibWarn="TRUE"
TitleID="0x53520102"
TitleName="NYANCAT Boot Animation"
XBEVersion="4096"/>
</Configuration>
<Configuration
Name="Profile_FastCap|Xbox"
OutputDirectory=".\Profile_FastCap"
IntermediateDirectory=".\Profile_FastCap"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/Oy-"
InlineFunctionExpansion="1"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="..\Common\include"
PreprocessorDefinitions="_USE_XGMATH,_XBOX,XBOX_SAMPLE,NDEBUG,PROFILE,FASTCAP,"
StringPooling="TRUE"
RuntimeLibrary="4"
EnableFunctionLevelLinking="TRUE"
EnableEnhancedInstructionSet="1"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="xtl.h"
PrecompiledHeaderFile="$(IntDir)/default.pch"
AssemblerListingLocation="$(IntDir)/"
ObjectFile="$(IntDir)/"
ProgramDataBaseFileName="$(IntDir)/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"
FastCAP="TRUE"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386 /FIXED:NO"
AdditionalDependencies="xperf.lib xbdm.lib xapilib.lib d3d8i.lib d3dx8.lib xgraphics.lib dsound.lib xboxkrnl.lib "
OutputFile="$(OutDir)/default.exe"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/default.pdb"
GenerateMapFile="TRUE"
OptimizeReferences="2"
EnableCOMDATFolding="2"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="XboxDeploymentTool"
ExcludedFromBuild="TRUE"
RemotePath="xe:\Samples\$(ProjectName)\$(TargetName).xbe"
AdditionalFiles=""/>
<Tool
Name="XboxImageTool"
StackSize="0x10000"
IncludeDebugInfo="TRUE"
SuppressStartupBanner="TRUE"
DontMountUD="TRUE"
NoLibWarn="TRUE"
TitleID="0x53520102"
TitleName="NYANCAT Boot Animation"
XBEVersion="4096"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
<File
RelativePath=".\hvl_replay.c">
</File>
<File
RelativePath=".\main.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc">
<File
RelativePath=".\animation.h">
</File>
<File
RelativePath=".\dsstdfx_bin.h">
</File>
<File
RelativePath=".\externals.h">
</File>
<File
RelativePath=".\hvl_replay.h">
</File>
<File
RelativePath=".\nyansong.h">
</File>
<File
RelativePath=".\utility.h">
</File>
<File
RelativePath=".\winioctl.h">
</File>
</Filter>
<Filter
Name="Common Files"
Filter="">
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc">
</Filter>
</Filter>
<Filter
Name="Resources"
Filter="*.rdf">
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>